Making Games with Flowlab
A game dev journal.
Developer Spotlight: Sup3r87
We are here with Sup3r87, an outstanding Artist and Flowlab Developer that joined flowlab around four years ago. More recently, he ascended to the stars and won the Summer Flowjam 2022 with his latest game, "Universal Crumble". Read More
Developer Spotlight: Todorrobot
Todorrobot is an artist, musician, illustrator and designer based in the US and has been building games on Flowlab for almost 4 years. He was the winner of the 2021 Winter Flowjam with his entry Beard Your Own Adventure. Read More
Top 5 Mistakes Made by Indie Game Developers
Anyone can jot down a list of mistakes, why would you listen to me? That's a fair question, so as a seasoned mistake-maker, let me try to back up my authority in this particular area a bit. Read More
Game Design 101: What is a game?
The iPhone App Store had just been revealed. Gamers and players were both flocking to it, hungry for apps and especially games to play on their new devices. It was the perfect opportunity to try a new game idea I had been imagining for a while. Read More
Designing Mobile Focused Games
When designing for mobile devices, there are a few things to keep in mind right from the start to make sure your game is playable and fun on a touch screen. Read More
Game Object Parents and Killer Kangaroos
Organizing your game objects together into Families is a powerful way to make your game logic simpler and quicker to build. Using parent & child relationships can drastically shrink the number of behaviors or messages needed for your game. Read More